Guide · for drummers

DrumClock from the drum throne: where the phone goes, the count-off, and what you get out of it

First, who's writing this: I'm not a drummer. I'm the guitar player who has stood six feet from one for thirty-five years, so everything here about feel is what I've watched, not what I've felt. The drummers I've handed this to pushed back on the same thing, so let's start there.

It follows you. It doesn't grade you.

A click points at you. You follow it, and if you push the chorus, you're wrong. DrumClock points the other way. It listens to the kick and snare, works out your tempo, and sends that tempo to whatever in the band needs one: the keys player's delays and arps, the guitar player's dotted eighths, a sequencer, Ableton. When you push the chorus, their gear pushes with you. Nobody's wrong, because you're the reference.

The short version: the band's effects stop fighting you and start agreeing with you, and nobody has to put you in in-ears to make that happen.

What it listens for

Mostly the kick and the snare. They have a shape, a fast hit that decays, and the cymbals are a wash it can look past. The current version follows hit to hit, so if you lean into a chorus the clock is there on the next beat. There's a Smooth setting in Outputs if a band wants it to ease instead; Precise is the default because the drummers who tried it said they wanted it exactly where they were.

Where the phone goes

The count-off is yours

Click the sticks three or four times, the way you already do. DrumClock takes the tempo from the sticks, so by beat one the clock is already running at your count and the keys player's delay lands on the first downbeat. Nobody tapped anything.

Breaks and rubato

When you stop, it holds the last tempo until you come back in, then picks you up again. For a rubato bridge, put it on Hold on purpose and let it sit until the band is back on the grid. The first version chased the pad during a break and that was a bad night, so this got fixed early.

Presets are a guard rail, not a leash

Build the set list in the app so every song has a starting tempo. Two things happen. The band can see the song's tempo before you count it, which ends the "was that too fast" conversation. And the app uses that number as an anchor: it follows you inside about eight BPM of it, so a big fill or a double-time hat doesn't throw it into another tempo. Page through the set with a Bluetooth foot switch or keyboard; on iPad the space bar and arrow keys do it.

The hard cases, honestly

What the drummer actually gets

The keys player gets delays on the beat and the guitar player gets repeats on the beat, so what's in it for the person being listened to? Nobody asks you to wear in-ears and play to a click so the rest of the band's gear works. You play the room the way the room needs it, push when it needs pushing, sit back on the bridge, and the effects come with you. And the band stops blaming the drummer for the delay being off, because the delay is on the drummer now, by definition.

Try it for one rehearsal

Put it in the cage, don't tell the band what it is, and look down at the ball a couple of times. See if the number is where you thought you were. DrumClock runs on iPhone, iPad and Android, and on Android it keeps listening and sending MIDI in the background, so a phone in the cage can just sit there. Free to try for 14 days with everything on; after that the free tier keeps tempo detection, presets and 10 minutes of MIDI output a day. Pro is $19.99 a year or $49.99 once. Audio is analysed on the device and never recorded or uploaded.

Download on the App Store Get it on Google Play

More: Playing without a click · MIDI clock from live drums · The guitar player's pedalboard rig. Want to see it from the throne? The drummer training is eleven minutes on YouTube.

Need a number right now? The tap tempo and delay time calculator turns any BPM into milliseconds.